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NPC Generator

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Advanced [show]


Horhog Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it and is in decent physical shape. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has achieved small success as a Fortune-teller.

Motivation: He'd like to take his coworkers down a peg; and to be a junk dealer again

Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Job. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Horhog Hampton, Male Half-Orc Druid 8
Medium (5'3") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. Gold cup set with emeralds (3000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Xappan Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his monstrous two handed axe. He has dyed his greying purple hair a little too much giving a sharp purple color. His black unseeing eyes seem to look past you.

Personality: Xappan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Xappan has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and wants to have a good time and be beloved

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Xappan Sanity, Male Tiefling Bard 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 8 (-1)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: Just what you see.


Social Check DCs


Jocelyn Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair, while still mostly black, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Jocelyn began to lead the lost caravan. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Entrepeneur. Bonds: Rich, Enemies, Has a crush, Adventurer. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Ofandrus, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 5000 sp.


Social Check DCs


Cloak Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His lavender fur is kept up in a ponytail inside a Stetson hat. He has a dull look in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Fearful, Ugly. Bonds: Criminal record. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cloak Shoe, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp.


Social Check DCs


Zephan Terror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy chestnut hair. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Zephan Terror, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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