Norûk Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Priest in town.
History: He was born in a small island village. Norûk was born on a far eastern island where he grew up under the tutelage of his mother, an expert Priest. He struck the Priest job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Terse. Bonds: Rich, Job, Nature, Immigrant. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +7
Possessions: 19000 sp. Violet garnet (200 gp). Blue quartz (9 gp).
Flak Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a yellow and white handkerchief worn on his left side. He wears a wide-brimmed hat to cover his moderate length auburn hair. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a plains tribe. While studying, he fell in love. They married and had a son. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and to settle down with his crush
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, In love, Has a crush. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Auran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. 1 Minor magic item.
Duergath Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his golden hair in a flapper bob. This amber eyed westerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Duergath's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Impeccable. Bonds: Immigrant, Slave, Job, Adventurer. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp. 1 Smokesticks.
Krimmon Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and is pretty ugly. His wide-brimmed hat is riddled with cuts and holes. This green eyed easterner is not easily forgotten.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Dilettante for hire.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Golden yellow topaz (300 gp). Obsidian (14 gp).
Everard Lindsay, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his silver hair down. This green eyed westerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and many orcs want him driven away
Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Adventurer, Enemies. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1800 sp. Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp).
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