Lewis Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He keeps his red hair in a pixie cut. He has gleaming, smiling gray eyes.
Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Half-Elves. He is harsh and unforgiving.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature, In love. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriax Lust, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Engraver, but he got bored and became a Fisher. He struck the Fisher job and began his own company from there.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Guardian, Job. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 12000 sp.
Arumawann Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. Peridot (20 gp). Deep blue spinel (200 gp).
Nimble In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in blue turtlenecks beneath a brown coat with grey slacks, and is pretty ugly. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Nimble isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Deep green spinel (140 gp). Azurite (16 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osco Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 17th year, his parents were killed by a illithids raid, leaving Osco alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Junk Dealer
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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