Zook Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair, when down, is lengthy. He has amber eyes and a brown hat with a white feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.
History: The child of a Fletcher, who enjoyed hunting, Zook was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and he's attracted to the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Has a crush, Nature, Job. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Rangrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has wavy white hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He married young, but lost his spouse to drow. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Enemies, Immigrant. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Baradad Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He sports a flattop crest cut. His ears are large.
Personality: He has always had a great fascination with Dragonborn culture. Baradad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Mercenary, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Dragonborn compassion.
Flaws: Ugly, Racist, Hedonist. Bonds: Poor, Mentor. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
Possessions: 6000 sp. 1 Minor magic item.
Gunter Thorpe, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears red trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His feathered hat is riddled with cuts and holes. He has brown eyes and a red hat with a yellow feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 54 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Howard Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Bonds: Job, Adventurer, Criminal record. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
