Bulzo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His red hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the north. As long as the job gets done he does not care how it got done.
History: He was born in the north, but his parents moved at a very young age to the west. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Pacifist, Professionalism. Flaws: Ugly, PTSD. Bonds: Rich, Immigrant. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Rolf Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is cut close to his head. His blue unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.
History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Rolf was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Disease. Bonds: Job, Immigrant, Military. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. Blue quartz (10 gp). Violet garnet (600 gp). Jasper (50 gp). Aquamarine (600 gp).
Hunter Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his hand crossbow ready. With bright blonde hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Terse. Bonds: Adventurer, Religious, Job. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 140 gp.
Orryn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Farmer. He is muscular with a powerful set of arms. His moppish silver hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
Possessions: 10000 sp. Brass mug with jade inlays (100 gp). 1 Minor magic item.
Orsik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a simple red robe with brown stripes complete with hood. He is muscular with a powerful set of arms. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has amber eyes and a red hat with a brown feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Orsik was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Orsik's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.
Motivation: To end his boredom; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Mundane. Bonds: Military, Poor, Family. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
