Eberdeb Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a tan suit, brown shirt, and green tie. His golden hair is braided into rings. His brown eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 18000 cp. 1 Masterwork Uncommon Weapon.
Xappan Sly, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length silver hair. His red eyes peer out from beneath his wide-brimmed red hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Bricklayer profession.
History: Born in the east to a Animal Trainer, Xappan learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Golden pearl (120 gp). Obsidian (12 gp).
Osco Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Weaver, who enjoyed hunting, Osco was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Osco grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Osco. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To be a Weaver again; and a rival would like him out of the picture
Ideals: Impeccable, Joker. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp.
Lamlis Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a red cloak and cross-gartered pastel stockings. His hair is chestnut and curly. His eyes are likewise hazel.
Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lamlis took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has achieved small success as a Carpenter.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Flaws: Shy, Insane. Bonds: Rich, Nature, Job. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarak Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of goblins once and for all.
History: Tarak lived on a farm with his mother, near the main road leading to a nearby town. In his 11th year, his parents were killed by a goblins raid, leaving Tarak alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 108 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 2000 gp. Deep blue spinel (800 gp). Star rose quartz (80 gp). Moss agate (14 gp). Rhodochrosite (14 gp). Blue star sapphire (1400 gp). Jasper (80 gp). Aquamarine (800 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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