Traubon Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a green shirt with thin grey vertical stripes and brown pants. His blonde hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Traubon lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk
Flaws: Insomniac, Impulsive, Racist. Bonds: Adventurer, Family. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp.
Bucklal Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, green, dusty cloak. His blonde hair is cut short. His thin eyebrows rest above his beady amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.
History: Bucklal was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He feels threatened by others.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Family. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 26 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnome, Orc
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1300 gp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Orryn Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his club. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. His gray eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Tiger eye turquoise (8 gp). Banded agate (8 gp).
Vonbin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. He has brown eyes and a brown hat with a tan feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with painting.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Fighting, Artistic, Athletic. Flaws: Depressed, Mundane. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 59 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 300 pp. Bloodstone (40 gp). Blue quartz (13 gp). Hematite (13 gp). Black pearl (200 gp). Zircon (40 gp). Tourmaline (120 gp). Blue sapphire (700 gp).
Emerald Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, violet, dusty cloak. His white fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. Emerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 11000 sp.
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Their contribution stands as a beacon of hope for all adventurers!