Direcris Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He carries with him a set of hammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His scarlet crest is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Direcris is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. In his 11th year, his parents were killed by a drow raid, leaving Direcris alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 500 gp. Blue sapphire (400 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has blonde hair. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Caeldrim hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Further expansion of business; and revenge
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Enemies, Rich, Job. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Harbek Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. He has no hair. His eyes are green and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and his religion dominates his actions
Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.
Vondal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears just a blue suit, and sports empty pouches on his belt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Vondal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting. Bonds: Job, Military, Adventurer. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 30 pp. 4 Tanglefoot bags.
Ekemon Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely white suit with grey socks and a vest with buckled shoes. His dark red hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.
History: Ekemon was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has worked as a Mason like his father before him.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 78 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 1400 gp. Azurite (10 gp). Alexandrite (600 gp). Aquamarine (600 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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