Cressel Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He tends to wear a large brown jacket. He keeps his black hair in a pixie cut. He has several tiny jet earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with singing.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Religious. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 10)
Armor Class 13
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Webley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright white suits and hats. His silver hair is kept up in a ponytail inside a small hat. His hazel eyes are passionate and lively.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them
History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Banker soon after.
Motivation: He is not mentally stable, and does not behave rationally; and many brigands want him driven away
Flaws: Shy, Insane. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 94 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1200 gp. Carnelian (80 gp). Red spinel (100 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fabien Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. Fabien was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fabien decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Insane, Antagonistic, Disease. Bonds: Criminal record. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Duergath Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Duergath was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Attractive, Job, Adventurer, Family. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp.
Alston Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a violet tunic with grey highlights, and long black pants that bunch up around his shoes. He has dyed his greying golden hair a little too much giving a sharp golden color. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Alston hails from a village terrorized by giants. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Alston was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy. Bonds: Attractive, Adventurer, Enemies, Job, Criminal record. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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