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Advanced [show]


Mindartis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He is portly but not overly obese. His silver hair is thinning but still full. His brown eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Opinionated. Flaws: Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Mindartis Galanodel, Male Elf Cleric 9
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 18 (+4)14 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 2000 sp. Gold music box (2000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Duergath Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he wears many layers of old clothing at all times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Spice Merchant, who enjoyed hunting, Duergath was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Job. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Duergath Eversharp, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1400 sp.


Social Check DCs


Chem Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt. He keeps his long brown hair kept up in a rat tail. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Chem Agility, Male Tiefling Ranger 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 78 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)18 (+4) 15 (+2)16 (+3)
Skills Investigation +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Halfling, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimgen Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white pants and tee shirts. He is bald on top and has large red tufts of hair around his ears. His gray eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Gimgen took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Gimgen Steelfist, Male Dwarf Monk 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Insight +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He carries a battered kukri and tarnished shield as well. His gray fur is matted, messy, and big. His green eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Expert 8
Medium (6'9") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +7, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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