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NPC Generator

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Advanced [show]


Hubert McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. He has a very tight haircut. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Marshal, but he was a colossal failure. He has never given up on his writing dream.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Job. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert McLeod, Male Half-Elf Barbarian 4
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Rich purple corundum (600 gp). Hematite (4 gp).


Social Check DCs


Ishmoz Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His white hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: Revenge; and he wants revenge against orcs

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Mentor, Family, Enemies. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Ishmoz Atterton, Male Half-Orc Warrior 6
Medium (5'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 11 (+0)7 (-2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 5000 sp. Blue star sapphire (1100 gp). Banded agate (12 gp). Onyx (50 gp). Malachite (12 gp).


Social Check DCs


Gnarsh Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many red ritualistic tattoos. He wears a brown costume with the symbols of the sun god on his torso. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gnarsh was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Mundane. Bonds: Military, Job, Rich. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Gnarsh Whitby, Male Half-Orc Barbarian 10
Medium (6'4") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Deception +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: Gold music box (1000 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Ulfgar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He has golden hair. His eyes, though not visible through his cowl, are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Ulfgar Balderk, Male Dwarf Rogue 7
Medium (4'1") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 700 gp. Deep blue spinel (1600 gp). Amber (150 gp). Bloodstone (80 gp). Black pearl (1600 gp).


Social Check DCs


Torinn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a green vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His brass crest is still thick. He wears large thick round spectacles.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small desert village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Carter again; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Torinn Lhamboldennish, Male Dragonborn Warrior 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs

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