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NPC Generator

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Advanced [show]


Ohr Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a tan suit, grey shirt, and black tie. He has moderate length white hair. His eyes are brown.

Personality: Eccentric and domineering, Ohr will drive conversation. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Dilettante again; and sabotage a competitor

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Job. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Ohr Barney, Male Half-Orc Druid 3
Medium (6'2") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Korag Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy grey pantaloons and a blue scarf. His hair is silver and very short. He has several tiny topaz earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family Through the years after Korag was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Korag's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Korag Morton, Male Half-Orc Barbarian 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 13 (+1)7 (-2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Rock crystal (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rimple Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright silver hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Rimple Ironhide, Male Gnome Adept 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp. Smoky quartz (40 gp). 1 Buckler.


Social Check DCs


Duergath Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has black hair. He has several tiny aquamarine earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Artistic, Logical. Flaws: Disease, Racist. Bonds: Rich. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Duergath Strongheart, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 9000 cp.


Social Check DCs


Reirak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He has gleaming, smiling gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Dyer, Reirak learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up work as a Dyer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: PTSD. Bonds: Job, Mentor, Rich. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Reirak Daraln, Male Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp.


Social Check DCs

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