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Advanced [show]


Dondon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He keeps his long golden hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.

History: Dondon lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dondon's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Dondon Greenbottle, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp. Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is drawn into a tight pony tail with a skull scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of giants once and for all.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Flaws: Terse. Bonds: Adventurer, Attractive, Enemies, Family. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Adam Shupe, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Violet garnet (1500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker, Logical. Flaws: Insane. Bonds: Rich. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Efferil Qualanthri, Male Elf Adept 6
Medium (5'4") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs


Immeral Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his brown hair to look like a famous performer. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, In love. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Immeral Sylvaranth, Male Half-Elf Warrior 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sindri Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: He got into the Cartwright business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: To protect his home.

Ideals: Gifted. Bonds: Rich, Guardian, Job, Religious. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Sindri Folkor, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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