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Veit Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He carries a battered halberd and tarnished sword as well. He keeps his long silver hair kept up in a rat tail. His eyes are hazel and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Veit Fallack, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 360 gp.


Social Check DCs


Elaim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a penchant for wearing a ring with an oversized amber on his left hand. He has a very tight haircut. He has several tiny amber earrings on each ear.

Personality: Elaim wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and his religion dominates his actions

Ideals: Disciplined. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Elaim Daerdahk, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 170 gp.


Social Check DCs


Darrow Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large violet jacket. His long silver hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Darrow grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Joker, Philantrophist, Fighting. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Darrow Wildcloak, Male Halfling Adept 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Jasper (50 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his sickle always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and expand his business

Bonds: Job, Immigrant, Nature, Has a crush. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Efferil Kemmerer, Male Half-Elf Druid 4
Medium (5'1") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. Violet garnet (800 gp). Pink pearl (140 gp). Moss agate (11 gp). 1 Minor magic item.


Social Check DCs


Dench Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His golden hair is long and unkept. He has violet eyes and a green hat with a violet feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dench was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions; and many goblins want him driven away

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Dench Carlton, Male Half-Orc Fighter 13
Medium (6'8") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 88 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)9 (-1)
Skills History +6, Insight +7
Senses Passive Perception 13
Languages Common, Orc, Infernal, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs

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