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NPC Generator

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Advanced [show]


Fargas Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his brown robe and has his shortspear always slung over his shoulder. He has styled his silver hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: Fargas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Fargas Tosscobble, Male Halfling Adept 10
Small (3'3") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 30 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 800 gp. Blue sapphire (1500 gp). Eye agate (5 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears white cloth garments or leather armor. His blue hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by brigands. Balam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Balam Luck, Male Tiefling Paladin 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Chrysoprase (40 gp). Carnelian (40 gp). Golden yellow topaz (900 gp). Fire opal (1200 gp).


Social Check DCs


Flame Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His black fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small mountains village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Tabaxi compassion; and he's looking for his big break

Ideals: Impeccable. Flaws: Racist. Bonds: Family, Nature, Adventurer. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Flame Wind, Male Tabaxi Expert 17
Medium (6'7") Tabaxi, True Neutral (CR 17)
Armor Class 11
Hit Points 54 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 15 (+2)19 (+4)
Skills Athletics +8, Insight +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +8

Possessions: 8000 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (2200 gp). Jeweled anklet (4000 gp). Gold and topaz bottle stopper cork (600 gp). Sapphire pendant on gold chain (800 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Solid gold idol (200 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Qualen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats, and he perpetually has his hammer ready. His black hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Pacifist. Flaws: Mundane. Bonds: Attractive, Nature, Slave. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Qualen Murnig, Male Gnome Ranger 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. Smoky quartz (50 gp).


Social Check DCs


Cressel Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cressel took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and he is greedy

Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Nature, Family. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Cressel Sly, Male Tiefling Bard 12
Medium (5'7") Tiefling, Lawful Good (CR 12)
Armor Class 13
Hit Points 42 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Deception +8, Stealth +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1 Minor magic item.


Social Check DCs

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