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Advanced [show]


Theodoric Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He has a long black beard with little hanging trinkets. He has amber eyes and a yellow hat with a tan feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Huxley, Male Human Commoner 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Carnelian (30 gp). 1 Tanglefoot bags.


Social Check DCs


Andram Severity, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His silver hair, when down, is lengthy. He has red eyes and a yellow hat with a violet feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Andram hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins; and to reunite with his absent mother

Ideals: Disciplined, Extrovert, Fighting. Bonds: Attractive, Enemies, Family. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Andram Severity, Male Tiefling Expert 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp.


Social Check DCs


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black fur is smooth and relatively long. His half smiles and yellow eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Addict, Antagonistic. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Shadow Timber, Male Tabaxi Cleric 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)18 (+4)
Skills Athletics +3, Deception +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. Golden pearl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Amûg Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Amûg studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a strong sense of loyalty to half-orc people

Ideals: Opinionated, Artistic, Gifted. Bonds: Attractive. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Amûg Reid, Male Half-Orc Expert 2
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Korfel Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white painted combat armor at almost all times. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: Born in the west his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He has a crush on the local Layabout.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Korfel Amastacia, Male Elf Paladin 13
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Orc, Goblin
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 4000 gp. Finely wrought small gold bracelet (90 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (180 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs

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