Raer Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears rags and sports a simple walking cane. He has a very tight haircut. He has gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: Raer was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: Wants his loneliness to end; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Poor, Nature, Job, Has a crush. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 19000 cp.
Mehen Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. His bronze crest is braided into rings. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break.
Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Pink pearl (140 gp). Jet (140 gp). Hematite (12 gp).
Eiravel Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Gardener. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Gardener business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy, Insomniac. Bonds: Job. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 220 gp. 1 Banded mail.
Alberich Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is cut short with large spiked bangs in the front. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Alberich hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Attractive, Slave, Religious. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 340 gp. Freshwater pearl (7 gp). Rich purple corundum (400 gp). 1 Darkwood Buckler.
Mugrunden Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and tends to wear a large green jacket. His left leg appears badly burned and disfigured. His red crest is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!