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Advanced [show]


Raam Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Dyer does. His chestnut hair is smooth and relatively long. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the east, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult

Flaws: Shy, Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Raam Fluke, Male Tiefling Expert 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. Black opal (500 gp). Jade (160 gp). Golden pearl (160 gp).


Social Check DCs


Tordek Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown shirt with thin black vertical stripes and brown pants. His blonde hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: Tordek hails from a village terrorized by drow. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Tordek Battlehammer, Male Dwarf Ranger 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Naal Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. He has a long silver beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Animal Trainer, Naal learned a great deal about his mother's area of expertise. His childhood dream was to be a Courier, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: Shy, Addict. Bonds: Job. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Naal Wasanthi, Male Elf Paladin 11
Medium (5'2") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1500 gp. Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horhog Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a green coat, he is not a threatening figure. His white hair is unkempt and raggedy. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Horhog is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Horhog grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Horhog took refuge in the large cave and found the beat up greataxe and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Horhog Carlisle, Male Half-Orc Aristocrat 6
Medium (5'11") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)6 (-2) 9 (-1)8 (-1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Az-Adar Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of maces on his belt, each one with a jet on the hilt. His hair is brown and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Addict, Fearful, Disease. Bonds: Rich. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Az-Adar Bradford, Male Half-Orc Fighter 5
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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