Chad Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears blue leather gloves, a blue jacket, and tight pants. His hair, while still mostly black, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Chad wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. Chad was born on a far western island where he grew up under the tutelage of his father, an expert Tailor. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Immigrant, Nature. Occupation: Tailor
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 115 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +6
Possessions: 3000 gp. Onyx (30 gp). Smoky quartz (30 gp). Peridot (30 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.
History: Gifted from a young age, Tim studied abroad. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. Citrine (20 gp). Fire opal (600 gp). Rhodochrosite (9 gp). Fire opal (600 gp). 1 Medium magic item.
Arnold Moreno, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a black handlebar mustache and slicked back black hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Layabout, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Miner soon after.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 14000 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp). An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.
Fallond Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.
Personality: Fallond is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle
Ideals: Philantrophist. Flaws: Depressed, Secretive. Bonds: Attractive, Immigrant, Slave. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 80 pp. Black pearl (1400 gp). Fiery yellow corundum (600 gp).
Crampernap Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey Stetson hat and grey clothes. He has a long black beard with little hanging trinkets. His violet eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Athletic, Optimist, Logical. Flaws: Shy, Insane. Bonds: Family. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Onyx (70 gp).
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