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Spear Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His lavender fur is greasy and uncared for. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Military. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Spear Thunder, Male Tabaxi Druid 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Animal Handling +7, Deception +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 130 pp. Black star sapphire (900 gp). Blue sapphire (900 gp). Silver pearl (120 gp). Alexandrite (400 gp). Brown-green garnet (120 gp). Alexandrite (400 gp). Banded agate (14 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man wears a fancy brown suit. His red fur is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Smoking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Smoking Grass, Male Tabaxi Wizard 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Athletics +7, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 90 pp.


Social Check DCs


Cockaby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Servant. He is bald on top and has large golden tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Cockaby isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. Cockaby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Enemies. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Cockaby Fapplestamp, Male Gnome Ranger 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Carrie Holimion, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To pay off his debts; and regain custody of his daughter

Flaws: Impulsive. Bonds: Attractive, Poor, Family, Debt. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Carrie Holimion, Male Elf Expert 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Gerald Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears a worn and beaten armor. His black hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Job, Poor. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Gerald Eathalena, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Violet garnet (900 gp). Tiger eye turquoise (4 gp). Amethyst (120 gp). Rhodochrosite (4 gp). 1 Minor magic item.


Social Check DCs

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