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NPC Generator

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Advanced [show]


Torinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His rusty crest is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are white and perfect.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and revenge

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Torinn Grrrmmballhyst, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1600 gp. A necklace of small pink pearls (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He is bald on top and has large silver tufts of hair around his ears. He has a dull look in his green eyes.

Personality: Crampernap wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Warlock 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 200 gp. Alexandrite (1100 gp). Rock crystal (30 gp).


Social Check DCs


William Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, yellow, dusty cloak. He has a white handlebar mustache and slicked back white hair. His eyes are violet.

Personality: William wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: William lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Attractive, Family, Adventurer. Occupation: Spy

Voice: Booming voice

Attributes [hide]

William Melancon, Male Human Barbarian 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Religion +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ur-Dag Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely green suit with tan socks and a vest with buckled shoes. His tied-back hair is white. His thin eyebrows rest above his beady gray eyes.

Personality: Ur-Dag speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Ur-Dag was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Ur-Dag Lindsey, Male Half-Orc Monk 16
Medium (6'5") Half-Orc, Neutral Evil (CR 16)
Armor Class 12
Hit Points 138 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)10 (+0) 14 (+2)8 (-1)
Skills Athletics +8, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7

Possessions: 1200 pp. Deep blue spinel (1200 gp). Lapis lazuli (5 gp). Red garnet (130 gp). Zircon (80 gp). Rhodochrosite (5 gp). 1 Medium magic item.


Social Check DCs


Caeldrim Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting red shirt and pants. With a patchy silver beard and wild silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. Through the years after Caeldrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Caeldrim's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Caeldrim Aloro, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 90 pp.


Social Check DCs

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