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NPC Generator

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Advanced [show]


Vonbin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" eastern man, he is wearing a long, white, dusty cloak. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Vonbin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Opinionated, Philantrophist, Fighting, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Vonbin Broodfist, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Celestial, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 sp. Amethyst (120 gp). 1 Chain shirt.


Social Check DCs


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a brown and blue robe with the hood down. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Bertram was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Fisher for hire.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Underfoot, Male Halfling Barbarian 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 104 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1500 gp. Deep green spinel (60 gp). Lapis lazuli (6 gp). Tourmaline (60 gp). Moonstone (40 gp). Obsidian (6 gp). Malachite (6 gp). Rock crystal (40 gp).


Social Check DCs


Ribbles Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky brown painted plate armor. He keeps his long golden hair kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with dancing.

History: Ribbles was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). During his travels, Ribbles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ribbles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ribbles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Cynical. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Ribbles Scheppen, Male Gnome Sorcerer 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 15000 cp.


Social Check DCs


Namfoodle Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Namfoodle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Guardian, Poor. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Namfoodle Turen, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 43000 sp.


Social Check DCs


Berrian Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black clothing when he does not wear armor. He has shaved his head bald. His eyes are gray and he is always smoking a pipe.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Flaws: Disease, Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Berrian Teinithra, Male Half-Elf Ranger 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Tourmaline (60 gp). 1 Masterwork Musical instrument.


Social Check DCs

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