Pûgrish Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1500 gp). Sapphire pendant on gold chain (2400 gp). Silver comb with moonstones (800 gp).
Harbek Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Harbek was raised in a hard working conservative environment. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 8 years.
Motivation: He's looking for his big break; and balancing his hectic life and new brewer responsibilities is difficult
Flaws: Insomniac, Sensitive, Secretive. Bonds: Job, Slave, Adventurer. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp.
Rathkran Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan costume with the symbols of the four houses of cards on his torso. His crest, while still mostly rusty, has prominent grey streaks. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rathkran took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He struck the Mercenary job and began his own company from there.
Motivation: He feels threatened by others; and to be a unemployed again
Ideals: Opinionated. Flaws: Fearful. Bonds: Immigrant, Nature, Job. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Hugh Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He has a long brown beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Flaws: Insomniac, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Peren Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. His red hair is cut short. His eyes are amber and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and he wants revenge against orcs
Flaws: Antagonistic, Insomniac. Bonds: Nature, Enemies. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Tourmaline (60 gp). Lapis lazuli (7 gp). Alexandrite (200 gp).
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