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NPC Generator

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Advanced [show]


Pelaios Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a slight overbite and is overall scrawny. His hair is blue and curly. His white unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Pelaios embodies much of what other species detest in the Tieflings. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Spy, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and meet up once more with his childhood friend

Flaws: Disease, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Pelaios Blame, Male Tiefling Rogue 4
Medium (5'8") Tiefling, Neutral Good (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)10 (+0) 9 (-1)18 (+4)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Norkruuth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is dressed in earthy colors with a black and violet handkerchief worn on his left side. His clothes are grease stained in places. He has no crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a brothel owner, Norkruuth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Family, Mentor. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Norkruuth Chumbyxirinnish, Male Dragonborn Druid 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Stannor Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, violet cloak. His clothes are grease stained in places. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Flaws: Fearful. Bonds: Poor, Immigrant, Attractive, Military, Adventurer. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Stannor Swiftwhistle, Male Halfling Bard 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aura Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to hide his balding. His blue eyes peer out from beneath his small tan hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aura took refuge in the large cave and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Slave, Nature. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Aura Prim Posies, Male Tabaxi Ranger 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Moon Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His lavender fur is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants to get laid; and his religion dominates his actions

Ideals: Artistic. Flaws: Secretive. Bonds: Has a crush, Slave, Religious. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Moon Thunder, Male Tabaxi Cleric 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)9 (-1) 9 (-1)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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