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NPC Generator

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Advanced [show]


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is portly but not overly obese. His golden hair is greasy and uncared for. His blue eyes peer out from beneath his top blue hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Tod was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.

Motivation: He is greedy.

Flaws: Ugly. Bonds: Enemies, Adventurer, Rich, Military. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tod Wildcloak, Male Halfling Druid 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple yellow robe with white stripes complete with hood, and a wedding ring on his right hand. His silver hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Morkral wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Disciplined, Artistic. Bonds: In love, Family, Poor. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Caebrek, Male Dwarf Adept 5
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Just what you see.


Social Check DCs


Trail Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries crossbows. His fur is short and black. His eyes are blue and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A powerful slaver made him what he is. In his 13th year, his parents were killed by a dire rats raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Disciplined. Bonds: Criminal record, Mentor, Enemies. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trail Of Shadows, Male Tabaxi Bard 17
Medium (6'8") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 117 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 9 (-1)14 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 7000 gp. Chalcedony (60 gp). Blue sapphire (1200 gp). Alexandrite (200 gp). Bloodstone (60 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Coral (140 gp). Peridot (60 gp). Pink pearl (140 gp). Star ruby (1200 gp). Red-brown spinel (140 gp). Red-brown spinel (140 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). Pink pearl (140 gp). Red spinel (140 gp). Bloodstone (60 gp). Star ruby (1200 gp). Rich purple corundum (1200 gp). Moonstone (60 gp). Black pearl (200 gp). Sard (60 gp). Coral (140 gp). Chrysoberyl (140 gp). Carnelian (60 gp). Chrysoprase (60 gp).


Social Check DCs


Tim Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with pastel stripes complete with hood. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Tim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Tim was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and to be a sculptor again

Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Tim Braxton, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Sard (80 gp). 1 Minor magic item.


Social Check DCs


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a grey coat, he is not a threatening figure. His fur is red and very short. He has gleaming, smiling copper eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 4 years.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Ideals: Passionate, Gifted. Bonds: Religious, Job, Criminal record. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Moon, Male Tabaxi Druid 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 170 gp. Solid gold idol (600 gp). Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs

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