Left-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin grey vertical stripes and tan pants. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He wears his gray fur down. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Left-Handed was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Regain custody of his daughter; and to clean up the streets
Flaws: Secretive. Bonds: Family, Poor, Criminal record, Guardian. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 94 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Celestial
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 4000 gp. Chrysoberyl (110 gp). Emerald (800 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his white fur to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Cartwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Ideals: Fighting, Professionalism. Flaws: Shy, Disease. Bonds: Religious. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. White pearl (110 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sapply Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Sapply isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich western family. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in crossbow use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Bonds: Rich, Attractive, Enemies, Debt. Occupation: Spy
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 57 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Giant, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1400 gp.
Bernard Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his golden hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Bernard was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He'd like to take his coworkers down a peg; and many dire rats want him driven away
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Job, Enemies. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Bhevek Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a pixie cut. His fierce gray eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: He was raised by priests from a young age. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Religious, Mentor. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
