Quarethon Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. He wears a colorful flower in his black crest. His eyes are likewise gold.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Quarethon took refuge in the large cave and found the beat up club and armor he uses now. He became a Weaver soon after.
Motivation: To be a Armorer again.
Bonds: Attractive, Job, Military, Rich, Nature. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 500 gp. Red-brown spinel (130 gp).
Peter Rutherford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown leather gloves, a brown jacket, and tight pants. His head has been shaved. His eyes are likewise green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Dreali Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp. Banded agate (13 gp). Carnelian (80 gp). Chrysoberyl (90 gp).
Oriax Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair, while still mostly dark red, has prominent grey streaks. His thin eyebrows rest above his beady black eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. Through the years after Oriax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Oriax's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Fearful, Antagonistic. Occupation: Servant
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Amethyst (140 gp).
Veit Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his yellow robe and has his scimitar always slung over his shoulder. He wears his auburn hair up. His eyes are brown and catlike.
Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Dwarven compassion; and he wants to meet his childhood hero
Flaws: Insane, Racist. Bonds: Criminal record, Rich, Adventurer. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Halfling, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
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