Tod Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tan trousers with white and tan striped suspenders. He wears various colorful collared shirts, and carries halberds. He has brown hair. He has a dull look in his amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Tod studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 35000 sp. Citrine (50 gp). Red garnet (60 gp). Jasper (50 gp).
Vilberg Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green armored body suit, with a simple pastel line shooting up and back down. He keeps his brown hair in a pixie cut. He has a dull look in his gray eyes.
Personality: Overbrimming with self-confidence, Vilberg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Antagonistic, Addict. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.
Cockaby Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" southern man, he is wearing the road beaten gear of a warrior. His brown hair has been sun bleached extensively. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: The child of a Map Maker, who enjoyed hunting, Cockaby was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Rich. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 700 gp.
Theobald Blackwood, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Gardener job and began his own company from there.
Motivation: He wants revenge against dire rats; and to be a architect again
Flaws: Ugly. Bonds: Job, Rich, Religious, Enemies. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Freshwater pearl (12 gp). Golden yellow topaz (700 gp). Bloodstone (70 gp). Zircon (70 gp). Black pearl (700 gp).
Drogo Kendall, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple black robe with white stripes complete with hood. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.
History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1100 gp. 1 Minor magic item.
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