Uraim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is braided into rings. His violet eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.
History: He was born in the north, but his parents moved at a very young age to the south. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He used his abilities to travel the world and help people.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Gifted, Philantrophist. Bonds: Nature, Immigrant, Has a crush. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Blue quartz (5 gp). 1 Minor magic item.
Skûn Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears professional attire. He sports a long brown beard, and similarly colored long hair. He has gray eyes.
Personality: Eccentric and domineering, Skûn will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: Skûn was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Extrovert, Artistic. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +8 / 2d10+5, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Medrash Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man prefers to wear green pants and tee shirts. His crest is cut close to his head. His eyes are red.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: Medrash was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Architect.
Motivation: Sabotage a competitor.
Ideals: Athletic, Philantrophist. Bonds: Job, Family, Religious. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Galinndan Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a grey shirt with thin green vertical stripes and brown pants. His skin is also unnaturally pale. His hair is short and red. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Galinndan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Merchant, but he was a colossal failure. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Job. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp.
Pelt On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has moderate length lavender fur. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. Through the years after Pelt was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Pelt's father didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Flaws: Shy, Disease, Antagonistic, Insane. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 81 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 18 (+4) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Halfling, Sylvan, Druidic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 600 gp. Violet garnet (500 gp). Golden pearl (110 gp). Jade (110 gp). Banded agate (15 gp). Red spinel (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
