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Advanced [show]


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting grey shirt and pants. His head has been shaved. He has gray eyes and a grey hat with a brown feather.

Personality: A skeptical and narcissistic man, Joser's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. After coming to the age of reason, Joser took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Joser Sunmeadow, Male Halfling Adept 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Ignan, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1600 sp.


Social Check DCs


Tricking Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear yellow clothing when he does not wear armor. His beige fur is singed and shortened. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Tricking was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tricking's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Tricking and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Tricking Of Stars, Male Tabaxi Barbarian 5
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Kody Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow armored body suit, with a simple tan line shooting up and back down. His red hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and wants to open a new tavern

Ideals: Justice, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Sutton, Male Human Cleric 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black fur is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Windy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants to get laid.

Ideals: Entrepeneur. Bonds: Enemies, Has a crush, Rich, Immigrant. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Windy Treat, Male Tabaxi Commoner 8
Medium (6'4") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears black trousers with green and tan striped suspenders. He wears various colorful collared shirts. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west, but his parents moved at a very young age to the north. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He desires power and/or immortality; and doesn't want to be a mortician and was forced into it by his family

Flaws: Fearful. Bonds: Family, Immigrant, Job, Adventurer. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Trym Alton, Male Human Expert 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 180 pp. Carnelian (60 gp). Silver pearl (150 gp). Emerald (900 gp).


Social Check DCs

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