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Advanced [show]


Galinndan Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Carter profession.

History: He was born to loving parents in a slum to the east. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to be a carter again

Flaws: Ugly, Insane, Secretive. Bonds: Job, Poor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Galinndan Amakiir, Male Half-Elf Warrior 6
Medium (5'9") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)18 (+4) 15 (+2)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Gnome, Draconic, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp.


Social Check DCs


Raam Sly, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he has a large grey mantle and cape that has been intricately interwoven into his white robe. His blue hair is lengthy. His red eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to raise his children well; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Gifted. Bonds: Criminal record, Enemies, Family. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Raam Sly, Male Tiefling Commoner 1
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Finely wrought small gold bracelet (40 gp).


Social Check DCs


Theodoric Law, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case, and his gloved hand is found clutching a shield. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Impulsive. Bonds: Criminal record, Military, Nature. Occupation: Guard

Voice: German accent

Attributes [hide]

Theodoric Law, Male Human Expert 11
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 260 pp. Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Melech Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is short and white. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Military. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Melech Frailty, Male Tiefling Wizard 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp.


Social Check DCs


Sindri Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of magic around his neck, and a sword on his belt. He wears his blonde hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: Sindri was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Immigrant, Guardian, Job. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sindri Fiddlefen, Male Gnome Barbarian 10
Small (3'4") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 122 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)14 (+2) 14 (+2)15 (+2)
Skills Investigation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. 1 Minor magic item.


Social Check DCs

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