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NPC Generator

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Advanced [show]


Mehen Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his gold crest up. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Mundane, Impulsive, Disease. Bonds: Poor, Criminal record. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Mehen Kerrhylon, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: Deep blue spinel (1500 gp). Lapis lazuli (16 gp). Sardonyx (80 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Rock crystal (80 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a worn and beaten armor. His black hair is singed and shortened. His violet eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Gunter Bohm, Male Half-Elf Bard 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. White pearl (100 gp). Rhodochrosite (13 gp). Star rose quartz (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Azgrom Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white costume with the symbols of strength on his torso. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Azgrom was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Flaws: Secretive, PTSD. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Azgrom Gladstone, Male Half-Orc Commoner 16
Medium (5'6") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 55 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 7000 gp. A delicate brass dragon egg (90 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled gold crown (8000 gp). Gold cup set with emeralds (2000 gp). Solid gold idol (900 gp). 1 Medium magic item.


Social Check DCs


Anselm Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Anselm was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Anselm Sharps, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven, Abyssal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 30000 cp. Emerald (1400 gp). Moss agate (6 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Uthemar Aloro, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown armored body suit, with a simple grey line shooting up and back down, and a wedding ring on his left hand. His golden hair is cut jaggedly and amateurishly. He has several tiny ruby earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Rich. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Uthemar Aloro, Male Elf Aristocrat 12
Medium (4'10") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Carnelian (30 gp). Jet (150 gp).


Social Check DCs

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