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NPC Generator

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Advanced [show]


Burgell Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large brown mantle and cape that has been intricately interwoven into his grey robe, and is pretty ugly. He has done his best to style his brown hair to look like a famous performer. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Burgell does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 4 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Burgell and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Burgell Fiddlefen, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Salasar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His blue crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of a Actor, who enjoyed hunting, Salasar was taken on many hunting expeditions. He worked as a nervous Mortician and found it very stressful. He struck the Mortician job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Flaws: Greedy, Insane. Bonds: Criminal record, Nature, Job. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Salasar Vangdondalor, Male Dragonborn Rogue 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 390 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Medrash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He wears a feathered hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Passionate, Gifted. Bonds: Adventurer, Has a crush. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Medrash Gygazzylyshrift, Male Dragonborn Ranger 11
Medium (6'3") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)19 (+4) 9 (-1)13 (+1)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Terran, Auran, Ignan, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky tan painted plate armor. His silver hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Kelter Goodearth, Male Halfling Paladin 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 26000 cp.


Social Check DCs


Simon Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair, while still mostly auburn, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Bather, Simon learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bather like his mother before him.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Family, Job. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Mitchell, Male Human Druid 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 9 (-1)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Sardonyx (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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