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NPC Generator

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Advanced [show]


Hubert Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Jeweler does. His whole body is exceptionally muscular. His golden hair and beard is wavy and long. His blue eyes peer out from beneath his broad black hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.

History: He was born in the south. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He left for the south, certain he would find work there.

Motivation: To end his boredom; and expand his business

Ideals: Logical. Flaws: Mundane, Racist. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Hubert Xiloscient, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kilvar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears bulky white painted plate armor. His whole body is exceptionally muscular. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Kilvar Rakankrak, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 250 gp.


Social Check DCs


Quarion Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His auburn hair, when down, is lengthy. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Quarion Erenaeth, Male Elf Wizard 9
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 16000 sp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Ahrim Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His long silver hair is drawn into a two foot long braid. His red eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ahrim took refuge in the large cave and found the beat up hammer and armor he uses now. He has never given up on his writing dream.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Artistic. Bonds: Family, Nature. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Ahrim Creed, Male Tiefling Sorcerer 18
Medium (6'8") Tiefling, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 83 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 15 (+2)19 (+4) 19 (+4)14 (+2)
Skills Nature +10, Survival +10
Senses Passive Perception 14
Languages Common, Orc, Terran, Goblin, Dwarven
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186666666653

Possessions: 1600 pp. Jeweled electrum ring (4000 gp). Cloth of gold vestments (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A roughly beaten golden orb (90 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A necklace of small pink pearls (4000 gp). Jeweled gold crown (4000 gp). Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (1100 gp). A roughly beaten golden orb (90 gp). Sapphire pendant on gold chain (1800 gp). 1 Medium magic item.


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Logical, Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Family. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 16 (+3)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 340 gp.


Social Check DCs

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