Darrak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Justice, Entrepeneur. Bonds: Adventurer, In love, Attractive. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Jet (50 gp). Fire opal (400 gp).
Conrad Lindsey, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and wears a brown costume with the symbols of strength on his torso. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Architect profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Tailor for hire.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Immigrant. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Lamlis Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. He wears a colorful flower in his silver hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Hugh Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by sweets. His white hair is unkempt and raggedy. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: Hugh was raised in a hard working conservative environment. His childhood dream was to be a Brewer, but he was a colossal failure. He now owns his own business.
Motivation: To be a Brewer again.
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Eberdeb Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears yellow painted combat armor at almost all times. He has shaved his head bald. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Eberdeb embodies much of what other species detest in the Gnomes. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful, PTSD. Bonds: Mentor. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. Black pearl (1500 gp). Hematite (16 gp). Violet garnet (1500 gp). Moss agate (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
