Alvyn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His long blonde hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Shoemaker in town.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Layabout, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Entrepeneur. Flaws: Mundane, Depressed. Bonds: Job, Family. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 14000 sp. Rhodochrosite (6 gp). Rock crystal (30 gp). Freshwater pearl (6 gp). Deep blue spinel (600 gp). White opal (600 gp). Red spinel (90 gp). Star rose quartz (30 gp). 1 Minor magic item.
Halimath Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Halimath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Shy, Antagonistic, Mundane. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: Alexandrite (300 gp). Amethyst (40 gp). Blue quartz (13 gp). Rock crystal (50 gp).
Cagak Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a black handlebar mustache and slicked back black hair. His fierce hazel eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the west, but his parents moved at a very young age to the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: To clean up the streets; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Guardian, Immigrant. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 5000 sp. Emerald (500 gp). Tiger eye turquoise (11 gp). Violet garnet (1300 gp). 1 Minor magic item.
Azzakh Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of the four houses of cards on his torso. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his copper crest to look like a famous performer. He has a tattooed face.
Personality: Calm and collected, he is a well trained Dilettante. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Dilettante for hire.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Fearful, Insane. Bonds: Job. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 4000 sp. Chrysoprase (30 gp). Golden yellow topaz (400 gp). Rhodochrosite (14 gp). Silver pearl (60 gp). Smoky quartz (30 gp). 1 Minor magic item.
Thoradin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a green broad hat and green clothes, and his gloved hand is found clutching a lance. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Barkeep father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well; and to share knowledge with the world
Ideals: Logical. Flaws: Hedonist, Disease. Bonds: Attractive, Religious, Family. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp.
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