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NPC Generator

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Advanced [show]


Rhogar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized topaz on his right hand. His blue crest is still thick. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Rhogar was born with his mother's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Fearful, Secretive. Bonds: Rich, Attractive. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Rhogar Yarjerit, Male Dragonborn Bard 4
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Howard Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Slave. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Howard Underbough, Male Halfling Aristocrat 14
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 83 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Performance +7, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Terran, Druidic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Black pearl (1500 gp). White pearl (40 gp). Blue star sapphire (400 gp). Lapis lazuli (9 gp). Black pearl (1500 gp). Sard (40 gp). Lapis lazuli (9 gp). Rose (40 gp). Black pearl (1500 gp). Lapis lazuli (9 gp).


Social Check DCs


Azgrom Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a black tunic with green highlights, and long black pants that bunch up around his shoes. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. During his travels, Azgrom and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Azgrom discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Azgrom fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Half-Orc people; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic, Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Azgrom Davenport, Male Half-Orc Warrior 8
Medium (6'8") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Gnome, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp. Red-brown spinel (50 gp). Rich purple corundum (400 gp). Blue-white diamond (2000 gp). Hematite (16 gp).


Social Check DCs


Keth Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. Keth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Family, Job. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Keth Benson, Male Half-Orc Monk 15
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)12 (+1) 18 (+4)9 (-1)
Skills Arcana +6, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4

Possessions: 500 pp. Golden yellow topaz (500 gp). Brown-green garnet (110 gp). Bloodstone (20 gp). White opal (1100 gp). Fiery yellow corundum (1100 gp). Violet garnet (500 gp). Black opal (1100 gp). Rich purple corundum (1100 gp). Deep blue spinel (500 gp). Moss agate (10 gp). Amber (110 gp). Citrine (20 gp). Deep green spinel (110 gp). Zircon (20 gp). Peridot (20 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and sports violet clothing, slightly heavier than average wear. His blonde hair is knotted and matted. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Seebo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Logical, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Seebo Sympony, Male Gnome Warrior 11
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 84 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and ruby ring (3000 gp). A roughly beaten golden orb (30 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs

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