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NPC Generator

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Advanced [show]


Naal Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green tunic with white highlights, and long tan pants that bunch up around his shoes. With bright golden hair and a scraggly beard. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Antagonistic, Insomniac. Bonds: Religious, Rich, Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Naal Iranapha, Male Half-Elf Aristocrat 9
Medium (5'5") Half-Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Vrondiss Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his quarterstaff always slung over his shoulder. He is muscular with a powerful set of arms. He wears a colorful flower in his red crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Nature, Adventurer. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Vrondiss Argenthrixus, Male Dragonborn Wizard 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10 pp. Violet garnet (900 gp).


Social Check DCs


Cairn Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor, and carries pickaxes. His white hair is greasy and uncared for. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Cairn Torment, Male Tiefling Monk 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)19 (+4)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His brown hair is smooth and relatively long. His eyes are brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Poor, Criminal record. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Shane Allerton, Male Human Expert 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Pink pearl (50 gp).


Social Check DCs


Bilbron Welber, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered scythe and tarnished greataxe as well. His hair is long and red with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south. Bilbron was born on a far southern mountains where he grew up under the tutelage of his father, an expert Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Immigrant, Job, Enemies. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Bilbron Welber, Male Gnome Rogue 11
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 67 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2000 gp. Star rose quartz (70 gp). Bloodstone (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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