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NPC Generator

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Advanced [show]


Erky Welber, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man prefers to wear flannel. He keeps his golden hair in a pixie cut. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Armorer in town.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Erky Welber, Male Gnome Wizard 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 59 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 1100 pp. Chrysoberyl (130 gp). Aquamarine (1600 gp). Fire opal (1200 gp). Banded agate (10 gp). Sardonyx (40 gp). Black pearl (1600 gp). Sard (40 gp). Coral (130 gp). Chalcedony (40 gp). Amber (130 gp). Rose (40 gp). Brown-green garnet (130 gp). Fiery yellow corundum (1200 gp). Bloodstone (40 gp). Violet garnet (1600 gp). Jade (130 gp).


Social Check DCs


Windy Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy lavender fur. His skin is flawless and his green eyes scan people very quickly.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Stableman, Windy learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He struck the Stableman job and began his own company from there.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Windy Shoe, Male Tabaxi Expert 10
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Investigation +3, Medicine +7
Senses Passive Perception 13
Languages
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to end his boredom

Ideals: Artistic, Persistence. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Cockaby Cobblelob, Male Gnome Commoner 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)18 (+4) 18 (+4)12 (+1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome, Elven, Celestial, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rivaan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his falchion ready. His crest is greying and his face has many wrinkles. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Opinionated. Flaws: Ugly, Addict. Bonds: Slave, Adventurer. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Rivaan Imbixtellrhyst, Male Dragonborn Rogue 5
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Tûmûg Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. Tûmûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tûmûg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Poor, Criminal record, Military, Mentor. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tûmûg Reid, Male Half-Orc Wizard 3
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs

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