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NPC Generator

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Advanced [show]


Baz Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His auburn hair, when down, is lengthy. His hazel eyes dart from person to person.

Personality: Baz wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Baz lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Family, Religious. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Baz Winchester, Male Half-Orc Ranger 12
Medium (5'6") Half-Orc, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: Just what you see.


Social Check DCs


Kipper Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man has the majority of his body covered in plate. His hair is golden, silky, and of moderate length. He has blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Kipper hails from a village terrorized by brigands. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Bonds: Attractive, Immigrant, Enemies, Mentor. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Kipper Folkor, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Beloril Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His blonde hair is braided into rings. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his mother was called into army service. When Beloril reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dwarven people; and his religion dominates his actions

Ideals: Joker. Flaws: Racist. Bonds: Religious, Military, Nature. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beloril Orcfoe, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Norkruuth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His crest is bronze and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Norkruuth Bhenkumbyrznaax, Male Dragonborn Wizard 16
Medium (6'7") Dragonborn, Neutral Evil (CR 16)
Armor Class 12
Hit Points 107 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)16 (+3) 17 (+3)15 (+2)
Skills Deception +7, Stealth +7
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Giant
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: Old masterpiece painting (900 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A small bag of saffron. (50 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Dworic Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing music.

History: A powerful slaver made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Artistic. Bonds: Family, Mentor, Criminal record. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Dworic Daraln, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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