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Advanced [show]


Ohr Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his club ready. His hair is always cut to a buzz. He has hazel eyes and a black hat with a brown feather.

Personality: Ohr hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ohr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Ohr Sutherland, Male Half-Orc Aristocrat 9
Medium (6'1") Half-Orc, Lawful Evil (CR 9)
Armor Class 9
Hit Points 85 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a grey suit, tan shirt, and blue tie. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insane, Mundane. Bonds: Religious, Rich. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Warryn Tarkelby, Male Gnome Expert 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)18 (+4) 15 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Undercommon, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Tiger eye turquoise (5 gp). Golden pearl (130 gp). Chrysoberyl (130 gp).


Social Check DCs


Alvyn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Alvyn lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Flaws: Shy, Insomniac. Bonds: Attractive, Rich, Family. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Alvyn Bafflestone, Male Gnome Commoner 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 320 gp.


Social Check DCs


Tordek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long chestnut hair reaches down to his waist. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: Tordek hails from a village terrorized by goblins. In his 11th year, his parents were killed by a goblins raid, leaving Tordek alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Impulsive, Addict. Bonds: Adventurer, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tordek Rumnaheim, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)15 (+2) 13 (+1)8 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. With a patchy white beard and wild white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Senteq does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and seeks redemption

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Senteq Timbers, Male Gnome Monk 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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