Varg Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a simple yellow robe with green stripes complete with hood. His white hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered
History: His father raised him in a mountain cabin. Cursed with unlife at a very young age, Varg has worked very hard to control his curse. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp.
Mozikth Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. He wears his green crest up. He has gleaming, smiling gold eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He became a Banker soon after.
Motivation: Many brigands want him driven away; and he has money and likes to spend it
Bonds: Attractive, Adventurer, Rich, Job, Enemies. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 80 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 8000 sp. Solid gold idol (800 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (3000 gp). Jeweled gold crown (3000 gp).
Trail Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His brown fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Passionate, Entrepeneur. Bonds: Adventurer, Immigrant, Family. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 18 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Aquamarine (800 gp). Bloodstone (80 gp). Carnelian (80 gp). Red garnet (150 gp). Clear bright green emerald (2000 gp). Bloodstone (80 gp). Lapis lazuli (9 gp). Iolite (80 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Server does and is in decent physical shape. His blonde hair is knotted and matted. He has several tiny opal earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Server responsibilities is difficult.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Rich, Immigrant. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp.
Cimer Harm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His purple hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Cimer was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Athletic, Joker. Bonds: Attractive, Rich, Enemies. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
