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Advanced [show]


Valafar Delight, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a pastel costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. He keeps his dark red hair in a flapper bob. His black eyes are slightly larger than normal.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him; and tiefling compassion

Ideals: Impeccable. Flaws: Racist, Mundane. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Valafar Delight, Male Tiefling Expert 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Terran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1500 gp. A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Dimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Dimble Sympony, Male Gnome Warrior 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Breastplate.


Social Check DCs


Eiravel Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is matted, messy, and big. His eyes are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Religious. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Eiravel Selevarun, Male Elf Commoner 7
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Nature +5, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'4", this man is well dressed, constantly wearing a blue suit, yellow shirt, and blue tie. His fur is short and brown. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: He was raised in a island tribe. Through the years after Dynamic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dynamic's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Disease, Insane, Antagonistic. Bonds: Adventurer, Nature. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Dynamic Fang, Male Tabaxi Expert 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue top hat and blue clothes and is in decent physical shape. His golden hair is styled in orderly dreadlocks. He has brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the south to a Jeweler, Balimaar learned a great deal about his mother's area of expertise. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Artistic, Gifted. Bonds: Job. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Balimaar Stansfield, Male Human Wizard 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 120 gp. 1 Masterwork manacles.


Social Check DCs

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