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NPC Generator

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Advanced [show]


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his silver hair to look like a famous performer. He has gleaming, smiling hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: Gerald hails from a village terrorized by gnolls. A freak accident while working with his Body Guard father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and a deep hatred of gnolls

Ideals: Fighting, Professionalism. Flaws: Mundane, Disease. Bonds: Enemies. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Barclay, Male Human Wizard 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Ahrim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. His purple hair is braided into rings. He has a dull look in his white eyes.

Personality: He has always had a great fascination with Tiefling culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has taken up work as a Fletcher and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Ahrim Bliss, Male Tiefling Commoner 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 51 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Unemployed job and began his own company from there.

Motivation: He is unsatisfied with his job; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Job, Adventurer. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Compassion, Male Tiefling Ranger 13
Medium (5'5") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 46 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Aquan, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Iolite (50 gp). Pink diamond (6000 gp). Chalcedony (50 gp). Coral (100 gp). Chrysoberyl (100 gp). Star rose quartz (50 gp). Aquamarine (800 gp). Peridot (50 gp). Sardonyx (50 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His brown hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Family. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Theren Wasanthi, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Mehen Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his white crest up. His fierce red eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Mehen was born the youngest of three triplets. After coming to the age of reason, Mehen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and to unite with his brother

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Mehen Raghthroknaar, Male Dragonborn Ranger 7
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +7, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 4000 sp.


Social Check DCs

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