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Advanced [show]


Theobald Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with yellow socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He has no hair. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Addict. Bonds: Adventurer, Religious, Mentor. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Yardley, Male Human Rogue 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Jet (140 gp). 2 Alchemist’s fire.


Social Check DCs


Ahrim Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is drawn into a tight pony tail with a skull scrunchie. His skin is flawless and his white eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Layabout, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, In love. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahrim Knack, Male Tiefling Aristocrat 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Norkruuth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears a brown shirt with thin red vertical stripes and grey pants. His black crest is smooth and relatively long. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Norkruuth Mohradyllion, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Infernal, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1100 gp. Malachite (12 gp). Aquamarine (800 gp). Moss agate (12 gp). Rose (40 gp). Freshwater pearl (12 gp).


Social Check DCs


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a blue and grey robe with the hood down. His golden hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: A deep hatred of dire rats; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean brown cloak covering his clean studded leather. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Logical, Artistic. Flaws: Cynical. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous York, Male Human Sorcerer 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 320 pp. White pearl (70 gp). Tourmaline (70 gp). Fire opal (600 gp). Red garnet (70 gp). Azurite (16 gp). Jasper (80 gp). Citrine (80 gp). Jasper (80 gp). Rhodochrosite (16 gp).


Social Check DCs

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