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Advanced [show]


Valafar Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His hair is short and red. His silver eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: Valafar hails from a village terrorized by goblins. Through the years after Valafar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Valafar's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Flaws: Disease, Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Valafar Felicity, Male Tiefling Expert 13
Medium (5'1") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 58 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: 1000 gp. Hematite (14 gp). Amber (140 gp). Golden yellow topaz (400 gp). Sardonyx (80 gp). Deep green spinel (140 gp). Blue quartz (14 gp). Emerald (1500 gp). Azurite (14 gp). Onyx (80 gp). Pink pearl (140 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his white hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He dislikes all the random violence that takes place in the north. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic, Pacifist, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Orsik Trueanvil, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp.


Social Check DCs


Roger Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He sports a flattop hair cut. He has several tiny emerald earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the large cave and found the beat up hammer and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Ruler; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Roger Coleman, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Lathalas, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Joker, Impeccable. Bonds: Criminal record, Rich. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Adran Lathalas, Male Elf Sorcerer 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 900 sp.


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple brown robe with tan stripes complete with hood. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Uraim grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Adventurer, Slave. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Uraim Aranore, Male Dwarf Druid 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 69 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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