Harbek Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His hair is golden and very short. His gray eyes peer out from beneath his deerstalker black hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: He was born in the south. His childhood dream was to be a Body Guard, but he was a colossal failure. He became a Mayor soon after.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Lazy. Bonds: Immigrant, Job, Family. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp.
Faran Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His small hat is riddled with cuts and holes. His brown eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. 1 Half-Plate. 1 Masterwork Light wooden shield.
Gerald Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black hair up in a very large beehive style do. His amber eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and he has a crush on the local brewer
Ideals: Artistic, Philantrophist, Logical. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Theobald Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple pastel line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Justice, Artistic. Flaws: Ugly, Racist. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Thamior Horineth, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his blonde hair down. His eyes are green and beady.
Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Thamior was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Mentor, Job, Enemies. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!