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John Myerscough, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, and is pretty ugly. He wears his black hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: The child of a Mercenary, who enjoyed hunting, John was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Professionalism. Flaws: Ugly, Insomniac, Selfish. Bonds: Nature. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

John Myerscough, Male Human Cleric 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. Chrysoprase (20 gp).


Social Check DCs


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He has brown fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Military, Adventurer, Mentor. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

River Of Dragons, Male Tabaxi Monk 8
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp. Hematite (13 gp). Rhodochrosite (13 gp). Carnelian (70 gp). Jet (70 gp). Sard (70 gp). Red-brown spinel (70 gp).


Social Check DCs


Dûshrat Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He is dressed in earthy colors with a tan and grey handkerchief worn on his left side. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Locksmith and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Fighting. Flaws: Insane, Greedy. Bonds: Family, Job, Adventurer. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Dûshrat Fidget, Male Half-Orc Adept 3
Medium (6'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Dilettante. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Raymond studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Slave. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Ray, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 15 (+2)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Alexandrite (200 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a lance on his belt. His red fur is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Quick Treat, Male Tabaxi Bard 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp.


Social Check DCs

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