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NPC Generator

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Advanced [show]


Shifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His fur is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Attractive. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Shifting Thunder, Male Tabaxi Expert 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aramil Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many red ritualistic tattoos. He wears a fancy grey suit. His white hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Adventurer, Has a crush. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Aramil Ofandrus, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Frederick Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean black cloak covering his clean studded leather. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with painting.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Cynical, Disease. Bonds: Criminal record. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Loccisano, Male Half-Elf Aristocrat 8
Medium (5'1") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp. An abacus with copper, silver and gold markers (30 gp). Silver chalice with lapis lazuli gems (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Tordek Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue cloak and cross-gartered grey stockings. His hair is black and curly. His green eyes peer out from beneath his top blue hat.

Personality: Overbrimming with self-confidence, Tordek isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tordek took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Nature. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Tordek Bofdann, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 88 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver comb with moonstones (700 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears a colorful flower in his yellow fur. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Spring would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Spring lived on a farm with his mother, near the main road leading to a nearby town. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Flaws: Fearful. Bonds: Attractive, Job, Military, Family. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Spring Candle, Male Tabaxi Expert 6
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Pink pearl (40 gp). Blue quartz (10 gp). White pearl (40 gp).


Social Check DCs

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