Solomon Wharton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: He is a Jackalwere in disguise. A freak accident while working with his Doctor mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Adventurer. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled anklet (4000 gp).
Skamos Fate, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has achieved small success as a Spy.
Motivation: To be a Roofer again; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Shy. Bonds: Religious, Job. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 70000 cp. Red spinel (50 gp). Blue quartz (10 gp). Eye agate (10 gp). Moonstone (70 gp). Malachite (10 gp). Chrysoberyl (50 gp). 1 Minor magic item.
Eberk Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has a blonde handlebar mustache and slicked back blonde hair. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Lazy. Bonds: Military, Adventurer, Criminal record. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 170 gp. Rock crystal (30 gp).
Koeth Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His chestnut hair is heavily combed to the right. His gray eyes peer out from beneath his Stetson brown hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.
History: Born in the west his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is terrified, and will act out of fear; and he has decided he is irredeemable
Ideals: Logical, Persistence. Flaws: Fearful. Bonds: Criminal record, Poor. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).
Beast In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He wears his brown fur down. His fierce hazel eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Beast was born the youngest of three triplets. His first spouse was a Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and marry his sister to traveling adventurers
Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Rich, Family, Nature. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 13)
Armor Class 12
Hit Points 85 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 300 pp. Moonstone (20 gp). Chalcedony (20 gp). Moonstone (20 gp). Chrysoprase (20 gp). Black pearl (1600 gp). Amber (120 gp). Jasper (20 gp). Jet (120 gp). Fiery yellow corundum (900 gp). Moss agate (7 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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